Monday, August 19, 2019

Video games Essay -- Government, Censoring Video Games

Do videogames really need to be censored by the United States’ Government? Over the past several years there has been a controversial court case under discussion to censor videogames. This case is trying to get the United States’ Government to prohibit the selling of all videogames that may include graphic violence, virtual sex, violent and gory scenes, partial or full nudity, portrayal of criminal behavior or other provocative and objectionable material (Mears, Para 1). There are numerous arguments why videogames should or should not be censored. Videogames should not be censored because parents should show responsibility in raising their children, it is unconstitutional, videogame companies take enough steps to already censor their products already, and censorship would impact the videogame industry tremendously. During the past years there has been the first ever videogame court case called Schwarzenegger v. Entertainment Merchants Association, trying to pass a law against selling or renting violent games to minors (Scholssman, Para 1). This case has been going on for several years and has recently escalated all the way to the Supreme Court. The morning of November 2, 2010, the United States Supreme Court began hearing oral arguments for this case. During the oral arguments; both sides gave their reasons of why they thought the bill should be approved or thrown out. During the oral arguments of the Californian Representative; Justice Scalia brought up the point that even Grimm’s Fairy Tales, a series of German household and children fairy tales, are violent and could these be excluded by the law. This brought up instant argument weather or not could this be broadened to just video games or all sources of entertainme... ...ame Votes Network say â€Å"government regulation based on games’ content will stifle creativity, and will have a chilling effect on game publishers who may feel the need to dilute content due to the threat of government action and fines† (2010, Para 2). These regulations will put vast limitations on videogame producers that producers of other forms of media don’t face. This case is still going on and under dispute in the Supreme Court. The fact that Entertainment Merchants Association has won all of the cases in the lower courts gives them a huge advantage in the Supreme Court ruling. They are expecting to hear a ruling in late February or early March of 2011, but in June at the latest because that is when this term of the Supreme Court ends. When a ruling is made there will be no warnings and once the ruling is dropped everyone will have to go from there.

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